
Increased mutation samples and Infected Zombie Tokens Bundles from HagTracks and Plaguebearer. New LOOT Bundles ( Over 60 ) that can be found in game (zombies/trucks/containers/encounters). Increased and better loot found inside car trucks and ambulances/tanks (more item bundles). Increased Honey (from 1 to 3) and all UVShroom (1 -> 3) loot. Scraps can be found easy in the trashcans/bins (15-25 scraps). Special zombies token drops improved ( 1-5 depending on type and only blue/violet). Viral zombies drop : 3 items (1 valuable loot + 1 green/blue zombie token + 5-10 zombie mutation samples). Normal zombies drop : 2 items (1 crafting loot (can include between 1-5 items (white/green/blue/plants) or 10-50 money) + 1 green zombie token(50%) / cash (50%). Normal Zombie loot chance now improved from 50% to 100%, so no more empty zombies. Improved Color Sets Drops and searched items by level difficulty of the enemy/item.
Encounters are now more profitable, get more loot from them, not just 1 item.( crafting materials, valuable, potions, money).Fall Damage Resistance (You will not die no matter the height from which you fall).Orange Item gives you 10 Potions of Lightning/Thunder/Perfect Storm Level 3.Violet Item gives you 10 Potions of Lightning/Thunder/Perfect Storm Level 2.Blue Item gives you 10 Potions of Lightning/Thunder/Perfect Storm Level 1.Green Item gives you 10 Potions of Rain.4 Items in Aiden's Stash that can be used as often as you want.All Masks (Jack'o Mask included) can be also be bought from every Shop (Vendor) at a cheap price (20-30 gold) and they have all attributes unlocked (4-5 depending on color).All Masks (Jack'o Mask included) can be also found in Aiden's Stash ( have only 1 extra attribute ).Dying Laugh Bat, Dying Laugh Charm, Dying Laugh Outfit and Dying Laugh Paraglider also unlocked in Aiden's Stash.Lowers the price for every item in Baka shop to 1 Treat ).All items unlocked at rank 1 for all AGENTS.Rank level up gives now 5 Orange Crystals.Rank experience requirement is half now (500 RP) for all AGENTES.Give players x10 more treats (50-100) from each zombie (Biter) they kill so you can farm them faster.RANGED_WEAPON / MELEE_WEAPON / OUTFIT_ITEM / COMMON_ITEM / COLOR_ITEM : x0.05 RANGED_WEAPON / MELEE_WEAPON / OUTFIT_ITEM / COMMON_ITEM / COLOR_ITEM : x0.25 RANGED_WEAPON / MELEE_WEAPON / OUTFIT_ITEM / COMMON_ITEM / COLOR_ITEM : x0.5īUY Price for WEAPONS AND OUTFITS by color: But now you get more money from zombies and you can buy every item from shop :D.
DYING LIGHT 2 NEW ZOMBIES MOD
Item bundles for Potions and Explosive contain less items because of the inventory slot problem ( last game event broke slot changes of the mod and break some saves, so now this mod use the default slot value for better stability). Boss type cash drop is for bosses like big ass zombies that are hard to kill and that little fast one that you can chase at night, so now you have a reason to do that too. Night type cash drop is for rare zombies that usualy are find at night between virals. Zombie type cash drop is for biters and virals. Zombies drop cash depending on player level ( increase per level ) and zombie type we have 3 type of cash drop ( zombie, night (4x zombie ) and boss (20x zombie)). Cheat 3 - 1000 Tokens (Zombie + Military). Weapons and Outfits appear in shops at player current level/+1 and are spawned from a pool that includes all w/o in the game. Bonus Weapons to buy/find in every Shop ( 1-3 Orange / 1-6 Violet / 1-10 Blue ) for player current/+1 LVL ( depending on luck ). Bonus Outfits to buy/find in every Shop ( 2 Orange / 3 Violet / 5 Blue ) for player current/+1 LVL ( depending on luck ). 4 new weapons (1 bow and 3 crossbows) available on Vendor from start ( one at a time only ). Updated prices for almost all items you can buy/sell in shops.
All blueprints for arrows/bolts available on Craftmaster from start.
All upgraded potions/healing/lockpicks and accessories/explosives are available in all shops ( LVL 3, LVL 6 and LVL 9 ). All crafting components/zombie token/military token available in shops ( Vendor and Craftmaster ). Changed ( Incresead ) damage based on weapon color. RANGED_WEAPON / MELEE_WEAPON / OUTFIT_ITEM / COMMON_ITEM / COLOR_ITEM : x0.05. RANGED_WEAPON / MELEE_WEAPON / OUTFIT_ITEM / COMMON_ITEM / COLOR_ITEM : x0.25. BUY Price for WEAPONS AND OUTFITS by color:. RANGED_WEAPON / MELEE_WEAPON / OUTFIT_ITEM / COMMON_ITEM / COLOR_ITEM : x0.5.